Game Designer & Gameplay Programmer
Game Designer & Gameplay Programmer
I'm a passionate Game Designer and Gameplay Programmer with over 4 years of experience crafting engaging 2D and 3D gaming experiences across platforms like Windows, WebGL, Nintendo, Android, and iOS. My work focuses on designing compelling gameplay mechanics and bringing them to life through clean, optimized code. I specialize in performance enhancements using techniques like Occlusion Culling, Light Baking, and 3D Model Optimization to ensure smooth, immersive gameplay.
With a strong foundation in Unity, I develop multiplayer systems using Photon PUN 2 / Fusion, implement precise navigation with NavMesh, and seamlessly integrate APIs for dynamic in-game functionality. I collaborate closely with artists, animators, and audio engineers to create visually and technically polished games. Whether it's a solo experience or a competitive multiplayer challenge, I’m driven by the joy of interactive storytelling and meaningful player interaction.
My skillset blends technical precision with creative problem-solving. From designing engaging gameplay systems to implementing real-time multiplayer features using Photon PUN 2 and Fusion, I bring depth and adaptability to every project. I specialize in performance optimization, backend integration, and visual polish — including lighting, post-processing, and UI/UX. Proficient in C# and Unity3D, I apply design patterns and clean architecture to ensure scalable, maintainable code. With experience in blockchain integration, Web3 systems, and monetization strategies, I bring modern, market-ready features to life while maintaining a strong user-first focus.
I have worked on multiple projects, focusing on immersive gameplay, engaging mechanics,
and seamless
user experiences.
From arcade-style racing games to strategic board games, each project showcases my
expertise in Unity3D
engine, and programming.
I strive to create innovative and visually stunning games that captivate players.
Contributed to the design and development of a social metaverse platform by implementing customizable avatars, real-time multiplayer interactions, and engaging gameplay systems. Focused on game flow, user experience, and in-game economy balancing.
Contributed to Arsenal, a fast-paced 3D multiplayer FPS built by Fabwelt with full blockchain integration. Designed and implemented new maps, power-ups, and in-game collectables to enhance competitive play. Integrated Web3 wallet support and NFT-based assets, enabling seamless Play-to-Earn mechanics. Optimized performance through occlusion culling, light baking, and 3D model refinement to ensure smooth gameplay across platforms.



Built a real-time fitness game with Mat driver integration for motion tracking and workout feedback. Optimized performance, implemented Firebase for live data sync, and designed customizable workout experiences for users of all ages.



Built core systems for a social AR metaverse, including real-time chat and friend systems. Contributed to AR world interactions, multiplayer features, and performance optimization across WebGL, mobile, and desktop platforms.




Pune, Maharashtra, India
Aug 2019 – Jan 2020 | GPA: 8
Chennai, Tamil Nadu, India
2015 – 2019 | GPA: 8
anantagupta.official@gmail.com