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Ananta Gupta

Game Designer & Gameplay Programmer

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Ananta Gupta

Game Designer & Gameplay Programmer

I'm a passionate Game Designer and Gameplay Programmer with over 4 years of experience crafting engaging 2D and 3D gaming experiences across platforms like Windows, WebGL, Nintendo, Android, and iOS. My work focuses on designing compelling gameplay mechanics and bringing them to life through clean, optimized code. I specialize in performance enhancements using techniques like Occlusion Culling, Light Baking, and 3D Model Optimization to ensure smooth, immersive gameplay.

With a strong foundation in Unity, I develop multiplayer systems using Photon PUN 2 / Fusion, implement precise navigation with NavMesh, and seamlessly integrate APIs for dynamic in-game functionality. I collaborate closely with artists, animators, and audio engineers to create visually and technically polished games. Whether it's a solo experience or a competitive multiplayer challenge, I’m driven by the joy of interactive storytelling and meaningful player interaction.

Work Experience

MaAvatar

Game Designer & Game Programmer

Noida (On-Site)
Aug 2024 - Present
Conceptual Game Design
Gameplay Flow & Interaction Design
Multiplayer System Implementation
Technical-Design Feasibility Balancing

Fabwelt Studios Ltd.

Game Programmer

Germany (Remote)
Oct 2023 – June 2024
Performance Optimization
Occlusion Culling & Light Baking
Post Processing & Cinemachine
Audio Integration
Unity NavMesh
Collision Systems
Clean Code Practices
Cross-functional Team Collaboration

Fitmat Smart Solutions Pvt. Ltd.

Game Programmer

Pune (Hybrid)
Sep 2022 – Sep 2023
Cross-platform Development (PC, Android, Nintendo)
Mat Driver Integration
Performance Tuning
Firebase & API Integration
Quality Enhancements
Collaborative Feature Development

Abhiwan Technology Pvt. Ltd.

Game Programmer

New Delhi (On-Site)
Feb 2021 – Aug 2022
WebGL, Windows, Android, iOS Development
API & Ads Integration (Unity, Google Ads)
In-App Purchases
Blockchain (NFTs, Web3 Wallets)
Photon PUN 2 Multiplayer
Custom SDK/DLL Development
Visual Design (Textures, Lighting, Animations)
Scalable Cross-functional Collaboration
Skills

My skillset blends technical precision with creative problem-solving. From designing engaging gameplay systems to implementing real-time multiplayer features using Photon PUN 2 and Fusion, I bring depth and adaptability to every project. I specialize in performance optimization, backend integration, and visual polish — including lighting, post-processing, and UI/UX. Proficient in C# and Unity3D, I apply design patterns and clean architecture to ensure scalable, maintainable code. With experience in blockchain integration, Web3 systems, and monetization strategies, I bring modern, market-ready features to life while maintaining a strong user-first focus.

Game Development & Design
Game Mechanics Designing core gameplay rules and interactions
System Design Structuring complex gameplay and technical systems
Gameplay Flow Creating smooth and engaging player progression
Level Design Building levels with balance, pacing, and challenge
Player Engagement Designing features to keep players immersed
Game Monetization Integrating monetization while maintaining experience
Programming & Tools
C# Core language for Unity game scripting
Unity3D Engine I use to build 2D/3D games across platforms
Design Patterns Using proven architecture for clean, scalable code
Scene Baking Improving lighting performance with baked data
Post Processing Enhancing visuals with color grading and effects
Cinemachine Creating dynamic camera behaviors and cuts
Multiplayer & Networking
Photon PUN 2 Building real-time multiplayer systems
Photon Fusion Next-gen networking for fast-paced games
Realtime Chat System Building real-time chat systems using PubNub SDK
Server-Client Architecture Managing logic separation between client and server
Performance Optimization
Occlusion Culling Boosting performance by skipping unseen renders
Level of Detail (LOD) Optimizing models based on camera distance
Blockchain & Web3
NFT Integration Bringing digital asset ownership to games
Smart Contracts Powering decentralized game logic
Web3 Wallets Enabling secure blockchain-based transactions
Play-to-Earn Rewarding players through game-based incentives
Tokenomics Designing balanced in-game crypto economies
API & Backend Integration
Firebase Real-time database for player data and analytics
REST APIs Connecting backend services to the game client
Unity Ads Monetizing games through rewarded video ads
Google Ads Integrating banner and interstitial ads
In-App Purchases Adding revenue via game unlockables and items
Visual & UI/UX
Lighting Integration Setting moods and enhancing realism
Camera Scripting Adding responsive and dynamic views
Post Processing Applying visual effects like bloom and color
Cinemachine Automating camera control for cinematic shots
Soft Skills
Creative Problem Solving Solving design or code challenges with innovation
Collaboration Working efficiently in a team environment
Teamwork Contributing positively and consistently to team goals
Adaptability Eager and quick to learn new tech and methods
Continuous Learning Always upgrading skills to stay ahead in game dev
Check My Wonderful Works

I have worked on multiple projects, focusing on immersive gameplay, engaging mechanics, and seamless user experiences. From arcade-style racing games to strategic board games, each project showcases my expertise in Unity3D engine, and programming.
I strive to create innovative and visually stunning games that captivate players.

MaAvatar – Social Metaverse Platform

Website
Role: Game Designer & Gameplay Programmer
Game Design
Photon Fusion 2
Photon Voice & Chat

Contributed to the design and development of a social metaverse platform by implementing customizable avatars, real-time multiplayer interactions, and engaging gameplay systems. Focused on game flow, user experience, and in-game economy balancing.

Arsenal – Blockchain-Integrated FPS Multiplayer

Website PlayStore
Role: Gameplay Programmer
Chainsafe Blockchain SDK
Photon Pun2
Unity Navmesh

Contributed to Arsenal, a fast-paced 3D multiplayer FPS built by Fabwelt with full blockchain integration. Designed and implemented new maps, power-ups, and in-game collectables to enhance competitive play. Integrated Web3 wallet support and NFT-based assets, enabling seamless Play-to-Earn mechanics. Optimized performance through occlusion culling, light baking, and 3D model refinement to ensure smooth gameplay across platforms.

YipFit – Gamified Fitness Platform

Amazon Page
Role: Gameplay Programmer
Unity3D
Firebase SDK
Mat Drivers Integration

Built a real-time fitness game with Mat driver integration for motion tracking and workout feedback. Optimized performance, implemented Firebase for live data sync, and designed customizable workout experiences for users of all ages.

OVER – Decentralized AR Metaverse

Website PlayStore
Role: Gameplay Programmer
PubNub
Augmented Reality (AR)

Built core systems for a social AR metaverse, including real-time chat and friend systems. Contributed to AR world interactions, multiplayer features, and performance optimization across WebGL, mobile, and desktop platforms.

Education

Centre for Development of Advanced Computing (C-DAC)

Pune, Maharashtra, India

PG Diploma in Big Data Analytics (PG-DBDA)

Aug 2019 – Jan 2020 | GPA: 8

SRM Institute of Science and Technology

Chennai, Tamil Nadu, India

Bachelor of Technology (B.Tech) - Computer Science Engineering (CSE)

2015 – 2019 | GPA: 8

In need of a Game Designer ?

I’m currently available for work.

Email Address

anantagupta.official@gmail.com